July 23, 2010
Usually when you begin to write any sort of application that requires visual flare, animations are always on the cards.
Since WPF and JavaFX (and Apple’s Cocoa Touch) use a similar animation framework of a declarative nature, meaning, that the developer defines elements at time steps and then the framework works out the rest, it becomes [...]
Posted in Developer, Java, JavaFX, UI, Uncategorized, WPF, animation
April 6, 2010
Hi everybody!
I know I know… I’ve been very slack getting together more posts, but honestly I have been very busy working with various different technologies. All of these learning’s have given me great insight into many of the different worlds that exist in the UI space of software development.
I hope to share many different ideas, [...]
Tags: blogger, Microsoft Surface, wordpress
Posted in Microsoft Surface, WPF, blogger, blogging, wordpress
October 28, 2009
As some of you may be aware, for a long time I have been eagerly following JavaFX. Playing with it, getting involved in the entire JavaFX world.
It was easy for me to get into it because at work I was also heavily involved in Java work. I was writing a Gwt application that used a [...]
Posted in Designer, Developer, Flex, JavaFX, UI, UX, WPF
September 23, 2009
Just a quick note to say that my RSS Feed Example as fully documented here, is now posted as a full loaded sample on the very popular JFXtras.org website.
The link can be found here.
(obligatory screen shot)
And to launch it right NOW click here.
Enjoy!
Mark
Posted in Examples, JFXtras, JavaFX, RSS
September 14, 2009
JavaFX is known to be a rich media platform, for use in creating a rich interface for the end user, but when you think of rich media you tend to think of streaming video, animations, graphics etc… what you tend to quickly forget about is RSS (and Atom for that matter).
It has become such a [...]
Posted in JavaFX, RSS
August 31, 2009
“Some” of you may know of the SpaceMissionFX game that I wrote a while back to get familiar with JavaFX.
Well that was written in JavaFX 1.1 and I have decided that it is time to update it and make it compatible with 1.2 (also, I have not posted in a while!)…
In case you were wondering, [...]
Posted in JNLP, JavaFX, SpaceMissionFX, games programming
July 20, 2009
In my last post on building some bar charts with the data gathered from the Hudson REST api, http://markmacumber.blogspot.com/2009/07/javafx-graphing-and-charting-with.html.
In this article I would like to extend the basic functionality of that graph and also highlight broken builds with RED bars.
The basic idea behind this small enhancement, is to structure the XML parsing in a more [...]
Posted in Charting, Graphing, Hudson, Java, JavaFX
July 13, 2009
With the release of JavaFX 1.2, came a whole heap of API changes and new features.
Some of these new features include the charting API, this impressive API includes charts for Bar Graphs, Pie Charts, Bubble Charts, Lines Charts, and more. My own graphing API that I was building was solid, but did not cover as [...]
Posted in Charting, Graphing, Hudson, Java, JavaFX
May 20, 2009
During a project that makes use of the Google Gwt Incubator project, I was using the FastTree widget pretty actively, and found that no matter how ‘fast’ the FastTree could render the results, there were just some times when the async rpc calls would take a short while to complete, and it would look like [...]
Posted in Ajax, CSS, FastTree, Gwt, Incubator, Java
May 4, 2009
I came across a small issue when I was developing some home projects that I’ve got going (namely JFXtras) and I wanted to make a rectangle “grow backwards”.
i.e. the rectangle needs to grow upwards, not downwards when increasing the “height” of a rectangle.
Actually, the solution is quite simple, all you need to do is to [...]
Posted in FX Script, Java, JavaFX, Timeline, animation