Macca Blog

My life experiences with code and design

Updated SpaceMissionFX to JavaFX 1.2

Posted on by Mark

“Some” of you may know of the SpaceMissionFX game that I wrote a while back to get familiar with JavaFX.

Well that was written in JavaFX 1.1 and I have decided that it is time to update it and make it compatible with 1.2 (also, I have not posted in a while!)…

In case you were wondering, there weren’t many API changes required, which was a great relief!

So here is a few more screens and the link to the jfxtras.org samples site:


(in game action)


(destroying an asteroid)


(death by asteroid)

I have also uploaded the project, including the JNLP, netbeans project and the source code to the jfxtras.org website.

You can find it here

As always, I love feedback, so if you like what you see, or want to know more, please let me know!

Until next time…

This entry was posted in games programming, JavaFX, JNLP, SpaceMissionFX. Bookmark the permalink.

3 Responses to Updated SpaceMissionFX to JavaFX 1.2

  1. Sam

    "Netbeans has the easy option to make an Applet out of a JavaFX application".
    I don't want none of this download stuff. Make my browser win!

  2. Mark

    Just click the JNLP file, webstart wins for you… :)

  3. Can there be Games developed using JavaFX with Backend dsatbaae interaction and much more?I am interested towards learning ways to develope Strategy games using JavaX.Thanks in advance.

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